I started programming in High School, and have had a passion for it ever since.
The best thing to me about being a Software Developer is the constant need to learn and hone your skills with how quickly new technologies and best practices are released.
Some qualities about myself that I think are important:
I write readable code: if no one can read the code and edit it that does nothing but hurt everyone in the long run.
Documentation is just as important as code: if you write an awesome program and no one knows how to use it, then its not a useful one.
Always improve and learn: this field moves so quickly compared to others, if you are not constantly learning you'll end up getting left behind.
Below you will find some more information about me and what I am currently doing.
February 2020 - Present
I am a software engineer working at Capgemini in their Financial Services division.
April 2018 - December 2019
I was part of a team which managed their data center and virtual servers, along with Active Directory and Group Policy for the campus.
Used: Active Directory, Bash, Group Policy Management, Linux Server Management, PowerShell, SQL, SCCM, Solarwinds, VMware vCenter, Windows Server Management
This will be updated as I start new projects!
Officer-Beepsky is an open source Discord bot.
I made it for some friends and me to use in order to play music and manage our server.
It is built with Discord4J as its main API to use to connect to Discord.
Used: Bash, Git, Gradle, Java, PowerShell
The site you're currently looking at.
I am not a frontend developer, but I hope it still looks alright!
This script takes ProtonDB ratings and imports them into your Steam library as tags.
Used: Git, Python, Web API's
This is the compiler that was was written by my group (Team Juice) in my senior level Compilers class.
This was a collaborative effort by Zachary N. and myself,
it takes Pascallite code and generates RAMM Assembly code as the result. This was written in three stages over the course of 3 months,
however only our final code result is available in the repository (along with some easter eggs in the code).
I plan on rewriting this in other languages as I learn them.
Used: C++, Git, Pascallite, RAMM
Asteroid Station was a collaborative effort between myself and Jordie0608.
It was an ambitious project, a large space station set inside of an Asteroid, and it was fairly popular during its lifetime.
Sadly however was never completely finished and now with the codebase moving on without it, it sadly is no longer maintained.
Used: BYOND DreamMaker, Git